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    Interface IFill

    The IFill interface is implemented by filling techniques (solid, texture or gradient).

    Namespace: Unity.VectorGraphics
    Syntax
    public interface IFill

    Properties

    Mode

    The filling method (non-zero or even-odd) of the fill.

    Declaration
    FillMode Mode { get; set; }
    Property Value
    Type Description
    FillMode

    Opacity

    The opacity of the fill.

    Declaration
    float Opacity { get; set; }
    Property Value
    Type Description
    Single
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