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    Namespace UnityEngine.VFX.Utility

    Classes

    ExposedProperty

    An utility Class that Accelerates caching of both string properties and their integer values based on Shader.PropertyToID()

    VFXBinderAttribute

    A ClassAttribute for use with VFXBinderBase in order to set the Add Menu Path in Inspector.

    VFXBinderBase

    Base Class to derive in order to Write Visual Effect Binders

    VFXOutputEventAbstractHandler

    A VFXOutputEventAbstractHandler is an API helper that hooks into an Output Event to allow you to execute scripts based on the event.

    VFXOutputEventPrefabAttributeAbstractHandler

    VFXPropertyBinder

    A Behaviour that controls binding between Visual Effect Properties, and other scene values, through the use of VFXBinderBase

    VFXPropertyBindingAttribute

    A ClassAttribute for use with ExposedProperty in order to specify the compatible type of a bound property.

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    on 18 October 2021