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    Basic concepts in visual scripting

    Note
    For versions 2019/2020 LTS, download the visual scripting solution from the Unity Asset Store.

    There are four basic concepts in visual scripting that are used when building games.

    Type

    Type is an attribute of data which informs the compiler on how to use the data. In scripting, everything is an Object: numbers, pieces of text, vectors, and Unity components are all objects.

    Variable

    Variables are containers to store values and data. Each variable has a name, a type, and a value. The value inside a variable can change during runtime.

    Graphs, states and machines

    Graphs are visual representations of logic. They're at the core of visual scripting.

    Groups

    Create groups to organize the graph. Groups are boxes that surround units.

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