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    Enum AlignOperation

    Namespace: Unity.VisualScripting
    Syntax
    public enum AlignOperation

    Fields

    Name Description Value
    AlignBottomEdges

    Align the bottom edges of the selected elements.

    AlignCenters

    Align the horizontal centers of the selected elements.

    AlignLeftEdges

    Align the left edges of the selected elements.

    AlignMiddles

    Align the vertical middles of the selected elements.

    AlignRightEdges

    Align the right edges of the selected elements.

    AlignTopEdges

    Align the top edges of the selected elements.

    Extension Methods

    XAnalyserProvider.Analyser(IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(IGraphContext)
    XAnalyserProvider.Analysis(IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(IGraphContext)
    XAnalyserProvider.Analyser(GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(GraphReference)
    XAnalyserProvider.Analysis(GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(GraphReference)
    XDescriptorProvider.Describe()
    XDescriptorProvider.HasDescriptor()
    XDescriptorProvider.Descriptor()
    XDescriptorProvider.Descriptor<TDescriptor>()
    XDescriptorProvider.Description()
    XDescriptorProvider.Description<TDescription>()
    XmlDocumentation.Summary()
    XmlDocumentation.Documentation()
    Icons.Icon()
    NameUtility.SelectedName(Boolean)
    NameUtility.DisplayName()
    NameUtility.HumanName()
    Cloning.Clone(ICloner, Boolean)
    Cloning.Clone<AlignOperation>(ICloner, Boolean)
    Cloning.CloneViaFakeSerialization()
    Cloning.CloneViaFakeSerialization<AlignOperation>()
    ConversionUtility.IsConvertibleTo(Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Boolean)
    ConversionUtility.ConvertTo(Type)
    ConversionUtility.ConvertTo<T>()
    TypeUtility.ToShortString(Int32)
    Serialization.CloneViaSerialization<AlignOperation>(Boolean)
    Serialization.CloneViaSerializationInto<AlignOperation, TDestination>(TDestination, Boolean)
    Serialization.Serialize(Boolean)
    EnumUtility.HasFlag(Enum)
    LinqUtility.Yield<AlignOperation>()
    StringUtility.ToBinaryString()
    UnityObjectUtility.IsUnityNull()
    UnityObjectUtility.ToSafeString()
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