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    Enum DistributeOperation

    Namespace: Unity.VisualScripting
    Syntax
    public enum DistributeOperation

    Fields

    Name Description Value
    DistributeBottomEdges

    Distribute the selected elements so that the bottom edges are at equal distance of one another.

    DistributeCenters

    Distribute the selected elements so that the horizontal centers are at equal distance of one another.

    DistributeHorizontalGaps

    Distribute the selected elements so that the horizontal gaps are all of equal size.

    DistributeLeftEdges

    Distribute the selected elements so that the left edges are at equal distance of one another.

    DistributeMiddles

    Distribute the selected elements so that the vertical middles are at equal distance of one another.

    DistributeRightEdges

    Distribute the selected elements so that the right edges are at equal distance of one another.

    DistributeTopEdges

    Distribute the selected elements so that the top edges are at equal distance of one another.

    DistributeVerticalGaps

    Distribute the selected elements so that the vertical gaps are all of equal size.

    Extension Methods

    XAnalyserProvider.Analyser(IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(IGraphContext)
    XAnalyserProvider.Analysis(IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(IGraphContext)
    XAnalyserProvider.Analyser(GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(GraphReference)
    XAnalyserProvider.Analysis(GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(GraphReference)
    XDescriptorProvider.Describe()
    XDescriptorProvider.HasDescriptor()
    XDescriptorProvider.Descriptor()
    XDescriptorProvider.Descriptor<TDescriptor>()
    XDescriptorProvider.Description()
    XDescriptorProvider.Description<TDescription>()
    XmlDocumentation.Summary()
    XmlDocumentation.Documentation()
    Icons.Icon()
    NameUtility.SelectedName(Boolean)
    NameUtility.DisplayName()
    NameUtility.HumanName()
    Cloning.Clone(ICloner, Boolean)
    Cloning.Clone<DistributeOperation>(ICloner, Boolean)
    Cloning.CloneViaFakeSerialization()
    Cloning.CloneViaFakeSerialization<DistributeOperation>()
    ConversionUtility.IsConvertibleTo(Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Boolean)
    ConversionUtility.ConvertTo(Type)
    ConversionUtility.ConvertTo<T>()
    TypeUtility.ToShortString(Int32)
    Serialization.CloneViaSerialization<DistributeOperation>(Boolean)
    Serialization.CloneViaSerializationInto<DistributeOperation, TDestination>(TDestination, Boolean)
    Serialization.Serialize(Boolean)
    EnumUtility.HasFlag(Enum)
    LinqUtility.Yield<DistributeOperation>()
    StringUtility.ToBinaryString()
    UnityObjectUtility.IsUnityNull()
    UnityObjectUtility.ToSafeString()
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