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    Class AnimationCurveCloner

    Inheritance
    Object
    Cloner<AnimationCurve>
    AnimationCurveCloner
    Inherited Members
    Cloner<AnimationCurve>.ICloner.BeforeClone(Type, Object)
    Cloner<AnimationCurve>.BeforeClone(Type, AnimationCurve)
    Cloner<AnimationCurve>.ICloner.ConstructClone(Type, Object)
    Cloner<AnimationCurve>.ICloner.FillClone(Type, Object, Object, CloningContext)
    Cloner<AnimationCurve>.ICloner.AfterClone(Type, Object)
    Cloner<AnimationCurve>.AfterClone(Type, AnimationCurve)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class AnimationCurveCloner : Cloner<AnimationCurve>, ICloner

    Methods

    ConstructClone(Type, AnimationCurve)

    Declaration
    public override AnimationCurve ConstructClone(Type type, AnimationCurve original)
    Parameters
    Type Name Description
    Type type
    AnimationCurve original
    Returns
    Type Description
    AnimationCurve
    Overrides
    Unity.VisualScripting.Cloner<UnityEngine.AnimationCurve>.ConstructClone(System.Type, UnityEngine.AnimationCurve)

    FillClone(Type, ref AnimationCurve, AnimationCurve, CloningContext)

    Declaration
    public override void FillClone(Type type, ref AnimationCurve clone, AnimationCurve original, CloningContext context)
    Parameters
    Type Name Description
    Type type
    AnimationCurve clone
    AnimationCurve original
    CloningContext context
    Overrides
    Unity.VisualScripting.Cloner<UnityEngine.AnimationCurve>.FillClone(System.Type, UnityEngine.AnimationCurve, UnityEngine.AnimationCurve, Unity.VisualScripting.CloningContext)

    Handles(Type)

    Declaration
    public override bool Handles(Type type)
    Parameters
    Type Name Description
    Type type
    Returns
    Type Description
    Boolean
    Overrides
    Unity.VisualScripting.Cloner<UnityEngine.AnimationCurve>.Handles(System.Type)

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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