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    Class AotList

    Inheritance
    Object
    ArrayList
    AotList
    Inherited Members
    ArrayList.Adapter(IList)
    ArrayList.Add(Object)
    ArrayList.AddRange(ICollection)
    ArrayList.BinarySearch(Int32, Int32, Object, IComparer)
    ArrayList.BinarySearch(Object)
    ArrayList.BinarySearch(Object, IComparer)
    ArrayList.Clear()
    ArrayList.Clone()
    ArrayList.Contains(Object)
    ArrayList.CopyTo(Array)
    ArrayList.CopyTo(Array, Int32)
    ArrayList.CopyTo(Int32, Array, Int32, Int32)
    ArrayList.FixedSize(IList)
    ArrayList.FixedSize(ArrayList)
    ArrayList.GetEnumerator()
    ArrayList.GetEnumerator(Int32, Int32)
    ArrayList.IndexOf(Object)
    ArrayList.IndexOf(Object, Int32)
    ArrayList.IndexOf(Object, Int32, Int32)
    ArrayList.Insert(Int32, Object)
    ArrayList.InsertRange(Int32, ICollection)
    ArrayList.LastIndexOf(Object)
    ArrayList.LastIndexOf(Object, Int32)
    ArrayList.LastIndexOf(Object, Int32, Int32)
    ArrayList.ReadOnly(IList)
    ArrayList.ReadOnly(ArrayList)
    ArrayList.Remove(Object)
    ArrayList.RemoveAt(Int32)
    ArrayList.RemoveRange(Int32, Int32)
    ArrayList.Repeat(Object, Int32)
    ArrayList.Reverse()
    ArrayList.Reverse(Int32, Int32)
    ArrayList.SetRange(Int32, ICollection)
    ArrayList.GetRange(Int32, Int32)
    ArrayList.Sort()
    ArrayList.Sort(IComparer)
    ArrayList.Sort(Int32, Int32, IComparer)
    ArrayList.Synchronized(IList)
    ArrayList.Synchronized(ArrayList)
    ArrayList.ToArray()
    ArrayList.ToArray(Type)
    ArrayList.TrimToSize()
    ArrayList.Capacity
    ArrayList.Count
    ArrayList.IsFixedSize
    ArrayList.IsReadOnly
    ArrayList.IsSynchronized
    ArrayList.SyncRoot
    ArrayList.Item[Int32]
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class AotList : ArrayList, IList, ICollection, IEnumerable, ICloneable

    Constructors

    AotList()

    Declaration
    public AotList()

    AotList(ICollection)

    Declaration
    public AotList(ICollection c)
    Parameters
    Type Name Description
    ICollection c

    AotList(Int32)

    Declaration
    public AotList(int capacity)
    Parameters
    Type Name Description
    Int32 capacity

    Methods

    AotStubs()

    Declaration
    [Preserve]
    public static void AotStubs()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    LinqUtility.AddRange(IList, IEnumerable)
    StringUtility.ToSeparatedString(IEnumerable, String)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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