docs.unity.cn
    Show / Hide Table of Contents

    Class GraphDebugData

    Inheritance
    Object
    GraphDebugData
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.VisualScripting
    Syntax
    public class GraphDebugData : IGraphDebugData

    Constructors

    GraphDebugData(IGraph)

    Declaration
    public GraphDebugData(IGraph definition)
    Parameters
    Type Name Description
    IGraph definition

    Properties

    childrenGraphsData

    Declaration
    protected Dictionary<IGraphParentElement, IGraphDebugData> childrenGraphsData { get; }
    Property Value
    Type Description
    Dictionary<IGraphParentElement, IGraphDebugData>

    elementsData

    Declaration
    protected Dictionary<IGraphElementWithDebugData, IGraphElementDebugData> elementsData { get; }
    Property Value
    Type Description
    Dictionary<IGraphElementWithDebugData, IGraphElementDebugData>

    Methods

    GetOrCreateChildGraphData(IGraphParentElement)

    Declaration
    public IGraphDebugData GetOrCreateChildGraphData(IGraphParentElement element)
    Parameters
    Type Name Description
    IGraphParentElement element
    Returns
    Type Description
    IGraphDebugData
    Implements
    IGraphDebugData.GetOrCreateChildGraphData(IGraphParentElement)

    GetOrCreateElementData(IGraphElementWithDebugData)

    Declaration
    public IGraphElementDebugData GetOrCreateElementData(IGraphElementWithDebugData element)
    Parameters
    Type Name Description
    IGraphElementWithDebugData element
    Returns
    Type Description
    IGraphElementDebugData
    Implements
    IGraphDebugData.GetOrCreateElementData(IGraphElementWithDebugData)

    Explicit Interface Implementations

    IGraphDebugData.elementsData

    Declaration
    IEnumerable<IGraphElementDebugData> IGraphDebugData.elementsData { get; }
    Returns
    Type Description
    IEnumerable<IGraphElementDebugData>
    Implements
    IGraphDebugData.elementsData

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Friday, August 4, 2023