docs.unity.cn
    Show / Hide Table of Contents

    Class GraphInputInspector

    Inheritance
    Object
    Inspector
    GraphInputInspector
    Inherited Members
    Inspector.OnOpenVFX(Int32, Int32)
    Inspector.Initialize()
    Inspector.y
    Inspector.metadata
    Inspector.safe
    Inspector.profile
    Inspector.indent
    Inspector.Dispose()
    Inspector.SkipEvent(Event, Rect)
    Inspector.Draw(Rect, GUIContent)
    Inspector.OnEditorPrefGUI(Rect, GUIContent)
    Inspector.isHeightDirty
    Inspector.cacheHeight
    Inspector.SetHeightDirty()
    Inspector.GetCachedHeight(Single, GUIContent, Inspector)
    Inspector.wideMode
    Inspector.full
    Inspector.half
    Inspector.wideModeThreshold
    Inspector.GetLayoutPosition(GUIContent, Single, RectOffset)
    Inspector.DrawLayout(GUIContent, Single, RectOffset)
    Inspector.e
    Inspector.ReclaimImplementationSelector(Rect)
    Inspector.expandTooltip
    Inspector.adaptiveWidth
    Inspector.defaultLabelStyle
    Inspector.ProcessLabel(Metadata, GUIContent)
    Inspector.ProcessLabelStyle(Metadata, GUIStyle)
    Inspector.WidthWithoutLabel(Metadata, Single, GUIContent)
    Inspector.HeightWithLabel(Metadata, Single, Single, GUIContent, GUIStyle)
    Inspector.PrefixLabel(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.BeginBlock(Metadata, Rect)
    Inspector.BeginLabeledBlock(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.EndBlock(Metadata)
    Inspector.GetAdaptiveWidth()
    Inspector.BeginProfiling(String)
    Inspector.EndProfiling(String)
    Inspector.ResetProfiling(String)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.VisualScripting
    Syntax
    [Inspector(typeof(GraphInput))]
    public class GraphInputInspector : Inspector, IDisposable

    Constructors

    GraphInputInspector(Metadata)

    Declaration
    public GraphInputInspector(Metadata metadata)
    Parameters
    Type Name Description
    Metadata metadata

    Methods

    GetHeight(Single, GUIContent)

    Declaration
    protected override float GetHeight(float width, GUIContent label)
    Parameters
    Type Name Description
    Single width
    GUIContent label
    Returns
    Type Description
    Single
    Overrides
    Inspector.GetHeight(Single, GUIContent)

    OnGUI(Rect, GUIContent)

    Declaration
    protected override void OnGUI(Rect position, GUIContent label)
    Parameters
    Type Name Description
    Rect position
    GUIContent label
    Overrides
    Inspector.OnGUI(Rect, GUIContent)

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Friday, August 4, 2023