Class VariablesAsset
Inherited Members
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.VisualScripting
Syntax
[IncludeInSettings(false)]
public sealed class VariablesAsset : LudiqScriptableObject, ISerializationCallbackReceiver
Properties
declarations
Declaration
[Serialize]
[Inspectable]
[InspectorWide(true)]
public VariableDeclarations declarations { get; }
Property Value
| Type | Description |
|---|---|
| VariableDeclarations |
Methods
ShowData()
Declaration
[ContextMenu("Show Data...")]
protected override void ShowData()