Class SimulationRaycastSubsystem
Simulation implementation of the XRRaycastSubsystem.
Do not create this directly. Use the SubsystemManager
instead.
Inheritance
UnityEngine.SubsystemsImplementation.SubsystemWithProvider
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<XRRaycastSubsystem, XRRaycastSubsystemDescriptor, XRRaycastSubsystem.Provider>
TrackingSubsystem<XRRaycast, XRRaycastSubsystem, XRRaycastSubsystemDescriptor, XRRaycastSubsystem.Provider>
SimulationRaycastSubsystem
Inherited Members
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRRaycastSubsystem, UnityEngine.XR.ARSubsystems.XRRaycastSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRRaycastSubsystem.Provider>.OnCreate()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRRaycastSubsystem, UnityEngine.XR.ARSubsystems.XRRaycastSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRRaycastSubsystem.Provider>.OnStart()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRRaycastSubsystem, UnityEngine.XR.ARSubsystems.XRRaycastSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRRaycastSubsystem.Provider>.OnStop()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRRaycastSubsystem, UnityEngine.XR.ARSubsystems.XRRaycastSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRRaycastSubsystem.Provider>.OnDestroy()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRRaycastSubsystem, UnityEngine.XR.ARSubsystems.XRRaycastSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRRaycastSubsystem.Provider>.subsystemDescriptor
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRRaycastSubsystem, UnityEngine.XR.ARSubsystems.XRRaycastSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRRaycastSubsystem.Provider>.provider
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Start()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnStart()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Stop()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnStop()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Destroy()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnDestroy()
UnityEngine.SubsystemsImplementation.SubsystemWithProvider.running
Namespace: UnityEngine.XR.Simulation
Syntax
public sealed class SimulationRaycastSubsystem : XRRaycastSubsystem, ISubsystem