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    Class SimulationEnvironmentProbeSubsystem

    Simulation implementation of XREnvironmentProbeSubsystem. Do not create this directly. Use the SubsystemManager instead.

    Inheritance
    Object
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>
    TrackingSubsystem<XREnvironmentProbe, XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>
    XREnvironmentProbeSubsystem
    SimulationEnvironmentProbeSubsystem
    Inherited Members
    XREnvironmentProbeSubsystem.automaticPlacementRequested
    XREnvironmentProbeSubsystem.automaticPlacementEnabled
    XREnvironmentProbeSubsystem.environmentTextureHDRRequested
    XREnvironmentProbeSubsystem.environmentTextureHDREnabled
    XREnvironmentProbeSubsystem.GetChanges(Allocator)
    XREnvironmentProbeSubsystem.TryAddEnvironmentProbe(Pose, Vector3, Vector3, XREnvironmentProbe)
    XREnvironmentProbeSubsystem.RemoveEnvironmentProbe(TrackableId)
    XREnvironmentProbeSubsystem.Register(XREnvironmentProbeSubsystemCinfo)
    TrackingSubsystem<XREnvironmentProbe, XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.GetChanges(Allocator)
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem.Provider>.OnCreate()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem.Provider>.OnStart()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem.Provider>.OnStop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem.Provider>.OnDestroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem.Provider>.subsystemDescriptor
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XREnvironmentProbeSubsystem.Provider>.provider
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Start()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnStart()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Stop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnStop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Destroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnDestroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.running
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Simulation
    Syntax
    public class SimulationEnvironmentProbeSubsystem : XREnvironmentProbeSubsystem, ISubsystem
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