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    Method SetTexture

    SetTexture(XRReferenceImageLibrary, int, Texture2D, bool)

    Set the texture on the reference image.

    Declaration
    public static void SetTexture(this XRReferenceImageLibrary library, int index, Texture2D texture, bool keepTexture)
    Parameters
    Type Name Description
    XRReferenceImageLibrary library

    The XRReferenceImageLibrary being extended.

    int index

    The reference image index to modify.

    Texture2D texture

    The texture to set.

    bool keepTexture

    Whether to store a strong reference to the texture. If true, the texture will be available in the Player. Otherwise, XRReferenceImage.texture will be set to null.

    Exceptions
    Type Condition
    ArgumentNullException

    Thrown if library is null.

    IndexOutOfRangeException

    Thrown if index is not between 0 and library.count - 1.

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