docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Method ExhaustiveComponentSearch

    ExhaustiveComponentSearch<T>(GameObject)

    Searches for a component in a scene with a 3 step process, getting more comprehensive with each step At edit time will find all objects in the scene, even if they are disabled At play time, will be unable to find disabled objects that are not a child of desiredSource

    Declaration
    public static T ExhaustiveComponentSearch<T>(GameObject desiredSource) where T : Component
    Parameters
    Type Name Description
    GameObject desiredSource

    The Game Object we expect to be a parent or owner of the component

    Returns
    Type Description
    T

    A component of the desired type, or NULL if no component was located

    Type Parameters
    Name Description
    T

    The type of component to find in the scene

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)