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    Struct JointToTransformReference

    A struct that contains an XR Hand Joint Identifier (XRHandJointID) and a reference to the Transform to drive with that joint.

    Namespace: UnityEngine.XR.Hands
    Syntax
    [Serializable]
    public struct JointToTransformReference

    Properties

    jointTransform

    The Transform that will be driven by the specified joint's tracking data.

    Declaration
    public Transform jointTransform { get; set; }
    Property Value
    Type Description
    Transform

    xrHandJointID

    The XRHandJointID that will drive the Transform.

    Declaration
    public XRHandJointID xrHandJointID { get; set; }
    Property Value
    Type Description
    XRHandJointID
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