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    Class XRHandSubsystemProvider

    Methods to implement by the implementing provider for an XRHandSubsystem.

    Inheritance
    object
    SubsystemProvider
    SubsystemProvider<XRHandSubsystem>
    XRHandSubsystemProvider
    OpenXRHandProvider
    Inherited Members
    SubsystemProvider<XRHandSubsystem>.TryInitialize()
    SubsystemProvider<XRHandSubsystem>.Start()
    SubsystemProvider<XRHandSubsystem>.Stop()
    SubsystemProvider<XRHandSubsystem>.Destroy()
    SubsystemProvider.running
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.XR.Hands.ProviderImplementation
    Assembly: solution.dll
    Syntax
    public abstract class XRHandSubsystemProvider : SubsystemProvider<XRHandSubsystem>

    Methods

    Name Description
    GetFingerShapeConfiguration(XRHandFingerID)

    Gets the XRFingerShapeConfiguration on the current device for the given XRHandFingerID.

    GetHandLayout(NativeArray<bool>)

    Gets the layout of hand joints for this provider, by having the provider mark each index corresponding to a XRHandJointID get marked as true if the provider attempts to track that joint.

    TryUpdateHands(UpdateType, ref Pose, NativeArray<XRHandJoint>, ref Pose, NativeArray<XRHandJoint>)

    Attempts to retrieve current hand-tracking data from the provider.

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