Method OnDestroy
OnDestroy()
Called by Unity before the subsystem is fully destroyed during a call to XRHandSubsystem.Destroy
.
Declaration
protected override void OnDestroy()
Overrides
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.Hands.XRHandSubsystem, UnityEngine.XR.Hands.XRHandSubsystemDescriptor, UnityEngine.XR.Hands.ProviderImplementation.XRHandSubsystemProvider>.OnDestroy()