docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Method OnDestroy

    OnDestroy()

    Called by Unity before the subsystem is fully destroyed during a call to XRHandSubsystem.Destroy.

    Declaration
    protected override void OnDestroy()
    Overrides
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.Hands.XRHandSubsystem, UnityEngine.XR.Hands.XRHandSubsystemDescriptor, UnityEngine.XR.Hands.ProviderImplementation.XRHandSubsystemProvider>.OnDestroy()
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)