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    Class ActivateEvent

    that is invoked when the selecting Interactor activates an Interactable.

    Inheritance
    Object
    ActivateEvent
    Namespace: UnityEngine.XR.Interaction.Toolkit
    Syntax
    public sealed class ActivateEvent : UnityEvent<ActivateEventArgs>
    Remarks

    Not to be confused with activating or deactivating a with . This is a generic event when an Interactor wants to activate its selected Interactable, such as from a trigger pull on a controller.

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    on Wednesday, October 27, 2021