docs.unity.cn
    Show / Hide Table of Contents

    Class DeactivateEvent

    that is invoked when the selecting Interactor deactivates an Interactable.

    Inheritance
    Object
    DeactivateEvent
    Namespace: UnityEngine.XR.Interaction.Toolkit
    Syntax
    public sealed class DeactivateEvent : UnityEvent<DeactivateEventArgs>
    Remarks

    Not to be confused with activating or deactivating a with . This is a generic event when an Interactor wants to deactivate its selected Interactable, such as from a trigger pull on a controller.

    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on Wednesday, October 27, 2021