Enum XRRayInteractor.HitDetectionType
Sets which shape of physics cast to use for the cast when detecting collisions.
Namespace: UnityEngine.XR.Interaction.Toolkit
Syntax
public enum HitDetectionType
Fields
| Name | Description | Value |
|---|---|---|
| Raycast | Uses Physics Ray cast to detect collisions. |
0 |
| SphereCast | Uses Physics Sphere Cast to detect collisions. |
1 |