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    Enum XRRayInteractor.HitDetectionType

    Sets which shape of physics cast to use for the cast when detecting collisions.

    Namespace: UnityEngine.XR.Interaction.Toolkit
    Syntax
    public enum HitDetectionType

    Fields

    Name Description Value
    Raycast

    Uses Physics Ray cast to detect collisions.


    0
    SphereCast

    Uses Physics Sphere Cast to detect collisions.


    1
    See Also
    hitDetectionType
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