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    Enum XRUIInputModule.ActiveInputMode

    Represents which Active Input Mode will be used in the situation where the Active Input Handling project setting is set to Both.

    Namespace: UnityEngine.XR.Interaction.Toolkit.UI
    Syntax
    public enum ActiveInputMode

    Fields

    Name Description Value
    InputManagerBindings

    Only use input polled through the built-in Unity Input Manager (Old).


    0
    InputSystemActions

    Only use input polled from InputActionReference through the newer Input System package.


    1
    Both

    Scan through input from both Unity Input Manager and Input System action references. Note: This may cause undesired effects or may impact performance if input configuration is duplicated.


    2
    See Also
    activeInputMode
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