Property constrainedBodyManipulator
constrainedBodyManipulator
Object supplied to transformations that can be used to perform movement that is constrained by collision (optional, may be null).
Declaration
public IConstrainedXRBodyManipulator constrainedBodyManipulator { get; set; }
Property Value
| Type | Description |
|---|---|
| IConstrainedXRBodyManipulator |
Remarks
Setting this property at runtime unlinks the previous manipulator from the body and links the new manipulator to the body.