Property forceUnconstrained
forceUnconstrained
Whether to ignore constrainedManipulator even if it is set. Defaults to false to use the movement constraints if configured to.
Declaration
public bool forceUnconstrained { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
Remarks
Setting this to true will mean the body will always be moved using the Transform component directly. Setting this to false will use MoveBody(Vector3) to move the Origin if the constrainedManipulator is not null, and otherwise use the Transform component.