docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Class XROriginUpAlignment

    Transformation that rotates the target's originTransform such that its up vector matches the specified vector. Note that this does not maintain the world position of the user's body.

    Inheritance
    object
    XROriginUpAlignment
    Implements
    IXRBodyTransformation
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.XR.Interaction.Toolkit.Locomotion
    Assembly: solution.dll
    Syntax
    public class XROriginUpAlignment : IXRBodyTransformation

    Properties

    Name Description
    targetUp

    Vector that the originTransform's up vector should match.

    Methods

    Name Description
    Apply(XRMovableBody)

    Performs the transformation on the given body.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)