Class XROriginUpAlignment
Transformation that rotates the target's originTransform such that its up vector matches the specified vector. Note that this does not maintain the world position of the user's body.
Implements
Inherited Members
Namespace: UnityEngine.XR.Interaction.Toolkit.Locomotion
Assembly: solution.dll
Syntax
public class XROriginUpAlignment : IXRBodyTransformation
Properties
| Name | Description |
|---|---|
| targetUp | Vector that the originTransform's up vector should match. |
Methods
| Name | Description |
|---|---|
| Apply(XRMovableBody) | Performs the transformation on the given body. |