Event finalizeRaycastResults
Calls the methods in its invocation list after the input module collects a list of type RaycastResult, but before the results are used. Note that not all fields of the event data are still valid or up to date at this point in the UI event processing. This event can be used to read, modify, or reorder results. After the event, the first result in the list with a non-null GameObject will be used.
Namespace: UnityEngine.XR.Interaction.Toolkit.UI
Assembly: solution.dll
Syntax
public event Action<PointerEventData, List<RaycastResult>> finalizeRaycastResults
Returns
| Type | Description |
|---|---|
| Action<PointerEventData, List<RaycastResult>> |