docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Property snapEndpointIfAvailable

    snapEndpointIfAvailable

    Controls whether the visualized line will snap endpoint if the ray hits a XRInteractableSnapVolume.

    Declaration
    public bool snapEndpointIfAvailable { get; set; }
    Property Value
    Type Description
    bool
    Remarks

    Currently snapping only works with an XRRayInteractor.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)