docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Property referenceFrame

    referenceFrame

    The reference frame of the curve to define the ground plane and up. If not set at startup it will try to find the Origin GameObject, and if that does not exist it will use global up and origin by default.

    Declaration
    public Transform referenceFrame { get; set; }
    Property Value
    Type Description
    Transform
    See Also
    ProjectileCurve
    BezierCurve
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)