Method ShouldDrawHoverMesh
ShouldDrawHoverMesh(MeshFilter, Renderer, Camera)
Unity calls this method automatically in order to determine whether the mesh should be drawn.
Declaration
protected virtual bool ShouldDrawHoverMesh(MeshFilter meshFilter, Renderer meshRenderer, Camera mainCamera)
Parameters
| Type | Name | Description |
|---|---|---|
| MeshFilter | meshFilter | The MeshFilter which will be drawn when returning true. |
| Renderer | meshRenderer | The Renderer on the same GameObject as the |
| Camera | mainCamera | The Main Camera. |
Returns
| Type | Description |
|---|---|
| bool | Returns true if the mesh should be drawn. Otherwise, returns false. |