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    Enum MLSpatialMapper.LevelOfDetail

    Describes the level of detail (LOD) to request from the generated meshes. This property is deprecated, and has been replaced by density.

    Namespace: UnityEngine.XR.MagicLeap
    Syntax
    public enum LevelOfDetail

    Fields

    Name Description Value
    Minimum

    Minimum level of detail. Meshes will render faster, but be less accurate.

    0
    Medium

    Medium level of detail. A good balance between accuracy and render performance.

    1
    Maximum

    Maximum level of detail. This will take more time to render, but the meshes will be more accurate.

    2
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    on 22 February 2021