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    Class MagicLeapSessionSubsystem

    The Magic Leap implementation of the XRSessionSubsystem. Do not create this directly. Use MagicLeapSessionSubsystemDescriptor.Create() instead.

    Inheritance
    Object
    XRSessionSubsystem
    MagicLeapSessionSubsystem
    Inherited Members
    XRSessionSubsystem.GetAvailabilityAsync()
    XRSessionSubsystem.InstallAsync()
    XRSessionSubsystem.Reset()
    XRSessionSubsystem.DetermineConfiguration(Feature)
    XRSessionSubsystem.Update(XRSessionUpdateParams)
    XRSessionSubsystem.GetConfigurationDescriptors(Allocator)
    XRSessionSubsystem.OnApplicationPause()
    XRSessionSubsystem.OnApplicationResume()
    XRSessionSubsystem.nativePtr
    XRSessionSubsystem.sessionId
    XRSessionSubsystem.currentConfiguration
    XRSessionSubsystem.requestedFeatures
    XRSessionSubsystem.trackingState
    XRSessionSubsystem.requestedTrackingMode
    XRSessionSubsystem.currentTrackingMode
    XRSessionSubsystem.configurationChooser
    XRSessionSubsystem.notTrackingReason
    XRSessionSubsystem.matchFrameRateEnabled
    XRSessionSubsystem.matchFrameRateRequested
    XRSessionSubsystem.frameRate
    Namespace: UnityEngine.XR.MagicLeap
    Syntax
    [Preserve]
    public sealed class MagicLeapSessionSubsystem : XRSessionSubsystem

    Methods

    CreateProvider()

    Declaration
    protected override XRSessionSubsystem.Provider CreateProvider()
    Returns
    Type Description
    XRSessionSubsystem.Provider
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    on 22 February 2021