ColliderDistance2D.isValid

public bool isValid;

Description

Gets whether the distance is valid or not.

When a function returns a ColliderDistance2D struct, it may not be valid because the Collider2D used as distance references were not valid in some way due to them being disabled or not having any valid shapes. This property indicates whether the other distance properties can be used and are valid or not.

Additional resources: Physics2D.Distance, Collider2D.Distance and Rigidbody2D.Distance.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961