ParticleSystem.GetPlaybackState

Switch to Manual

Declaration

public ParticleSystem.PlaybackState GetPlaybackState();

Returns

PlaybackState The current internal state of the Particle System.

Description

Returns all the data that relates to the current internal state of the Particle System.

If you want to restore the Particle System to its current state in the future, store the PlaybackState this function returns along with ParticleSystem.GetParticles and ParticleSystem.GetTrails.

Additional resources: PlaybackState, SetPlaybackState, GetTrails.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961