| playable | The Playable used by this operation. | 
| sourcePlayable | The Playable to connect to. | 
| sourceOutputIndex | The output port of the Playable. | 
| weight | The weight of the created input port. | 
int The index of the newly created input port.
Create a new input port and connect it to the output port of the given Playable.
If several inputs are needed, it is better to use SetInputCount and ConnectInput.
This method is a mere helper on top of PlayableGraph.Connect.
Use this templated extension method on any type that inherits from IPlayable.