class in UnityEditor
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CloseAttribute used to register multiple SettingsProvider items. Use this attribute to decorate a function that returns an array of SettingsProvider instances. If the function returns null, no SettingsProvider appears in the Settings window.
using System.IO; using System.Linq; using UnityEditor;
class XRSettings : SettingsProvider { const string k_XRSettingsFolder = "Assets/Editor/XRSettings"; public XRSettings(string path, SettingsScope scope = SettingsScope.Project) : base(path, scope) { }
[SettingsProviderGroup] public static SettingsProvider[] CreateProviders() { var files = Directory.GetFileSystemEntries(k_XRSettingsFolder, "*.json"); return files.Select(entry => { // First parameter is the path of the settings in the Settings window. return new XRSettings("Project/XRSettings/" + Path.GetFileNameWithoutExtension(entry)); }).ToArray(); } }
SettingsProviderGroupAttribute | Creates a SettingsProviderGroupAttribute used to register multiple SettingsProviders. |