Version: 2022.3
LanguageEnglish
  • C#

TerrainLayerInspector.ApplyCustomUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void ApplyCustomUI(ITerrainLayerCustomUI customUI, Terrain terrain);

Parameters

customUI The custom UI object.
terrain The Terrain object.

Description

Applies the custom UI for the Terrain Layer object.

The custom UI object is usually the same ShaderGUI object implemented for the Terrain shader. This is because only the Terrain shader defines how to interpret data in a TerrainLayer object. To retrieve the custom UI object, cast the ShaderGUI object to the ITerrainLayerCustomUI interface.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961