Version: 2022.3
LanguageEnglish
  • C#

UxmlFactory<T0,T1>

class in UnityEngine.UIElements

/

Inherits from:UIElements.BaseUxmlFactory_2

/

Implemented in:UnityEngine.UIElementsModule


Implements interfaces:IBaseUxmlFactory, IUxmlFactory

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Description

Generic base class for UXML factories, which instantiate a VisualElement using the data read from a UXML file.

T0 The type of the element that will be instantiated. It must derive from VisualElement.

T1 The traits of the element that will be instantiated. It must derive from UxmlTraits.

Public Methods

Create Instantiate an object of type T0 and initialize it by calling T1 UxmlTraitsInit method.

Inherited Members

Properties

canHaveAnyAttribute Returns UxmlTraitscanHaveAnyAttribute (where UxmlTraits is the argument for T1).
substituteForTypeName Returns an empty string if T0 is not VisualElement; otherwise, returns "VisualElement".
substituteForTypeNamespace Returns the namespace for substituteForTypeName.
substituteForTypeQualifiedName Returns the fully qualified name for substituteForTypeName.
uxmlAttributesDescription Returns an empty enumerable.
uxmlChildElementsDescription Returns an empty enumerable.
uxmlName Returns the type name of T0.
uxmlNamespace Returns the namespace name of T0.
uxmlQualifiedName Returns the type fully qualified name of T0.
uxmlType Returns the type of T0.

Public Methods

AcceptsAttributeBag Returns true.
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