Version: 2020.1
public void GetVertices (NativeArray<Vector3> outVertices);

参数

outVertices The destination vertex positions array.

描述

Populates an array with the vertex positions from the MeshData.

The destination array must have at least vertexCount elements. Unity will convert vertex position data into Vector3 format if needed. See Also: Mesh.GetVertices, HasVertexAttribute, Mesh.AcquireReadOnlyMeshData.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961