Version: 2020.1

CommandBuffer.SetComputeConstantBufferParam

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public void SetComputeConstantBufferParam (ComputeShader computeShader, int nameID, ComputeBuffer buffer, int offset, int size);

参数

computeShader The ComputeShader to set parameter for.
nameID The ID of the property name for the constant buffer in shader code. Use Shader.PropertyToID to get this ID.
buffer The buffer to bind as constant buffer.
offset The offset in bytes from the beginning of the buffer to bind. Must be a multiple of SystemInfo.MinConstantBufferAlignment, or 0 if that value is 0.
size 要绑定的字节数。

描述

Adds a command to set a constant buffer on a ComputeShader.

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