Version: 2021.2

SystemInfo.GetGraphicsFormat

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参数

format 要查找的 DefaultFormat 格式。

描述

返回与 DefaultFormat 关联的特定于平台的 GraphicsFormat。

You can create a RenderTexture with DefaultFormat.DepthStencil by setting the resulting GraphicsFormat to RenderTexture.depthStencilFormat, RenderTextureDescriptor.depthStencilFormat or by using one of the constructors.

To create a RenderTexture that you can use as a shadow map, set the ShadowSamplingMode using RenderTextureDescriptor.shadowSamplingMode. If you only set the depth or stencil format and not the ShadowSamplingMode then you will not have a valid shadow map.

See Also: GraphicsFormat enum and DefaultFormat.

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