Version: 2022.2

PlayerSettings.GetDefaultScriptingBackend

切换到手册
public static ScriptingImplementation GetDefaultScriptingBackend (Build.NamedBuildTarget buildTarget);

参数

buildTarget The NamedBuildTarget.

返回

ScriptingImplementation A ScriptingImplementation object that describes the default scripting backend for the build target you select.

描述

Returns the default ScriptingImplementation for the build target you select.


public static ScriptingImplementation GetDefaultScriptingBackend (BuildTargetGroup targetGroup);

参数

targetGroup 要检索其脚本后端的平台组。

返回

ScriptingImplementation A ScriptingImplementation object that describes the default scripting backend used on that build target.

描述

BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961