Version: 2022.2

WSAInputSource

enumeration

切换到手册

描述

Options for the input source from which a XAML application can receive pointer input events.

To receive input, Universal Windows Platform applications subscribe to various events, and with XAML builds you can register input events for alternative sources via the SwapChainPanel API. This only applies to mouse, pen, and touch events. Universal Windows Platform applications always take keyboard input from CoreWindow.
Note: These options are only applicable to XAML applications that use the SwapChainPanel; XAML applications that use D3D only support the CoreWindow input source. For more information, see Microsoft's documentation.

变量

CoreWindowIndicates that pointer input comes from CoreWindow. This is the default option.
IndependentInputSourceIndicates that pointer input comes from SwapChainPanel's core input object.
SwapChainPanelIndicates that pointer input comes from the SwapChainPanel.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961