Version: 2022.2

QualitySettings.GetRenderPipelineAssetsForPlatform

切换到手册
public static void GetRenderPipelineAssetsForPlatform (string buildTargetGroupName, out HashSet<T> uniqueRenderPipelineAssets);

参数

buildTargetGroupName The platform to obtain the Render Pipeline Assets.
uniqueRenderPipelineAssets A collection with the non null selected Render Pipeline Assets for the platform.

描述

[Editor Only] Obtains a set with the non null Render Pipeline Assets selected on all the Quality Levels for the given platform.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961