Version: 2022.3
public static void SetEditorCurves (AnimationClip clip, EditorCurveBinding[] bindings, AnimationCurve[] curves);

参数

clip The animation clip to modify.
binding The binding that defines the path and the properties of each curve.
curves The curves to add. Setting curves in the array to null will remove these curves from the clip.

描述

Adds, modifies, or removes multiple editor float curves in an animation clip.

This method is the equivalent of calling AnimationUtility.SetEditorCurve for each individual curve, but applies relevant post-processing operations only once. This method is used for float curves. For object reference curves, see: AnimationUtility.SetObjectReferenceCurves.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961