Version: 2022.3

ContentBuildInterface.GetGlobalUsageFromActiveScene

切换到手册
public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromActiveScene (BuildTarget target);

参数

target The target platform.

返回

BuildUsageTagGlobal An object containing the lighting and fog settings for the active scene on the specified platform.

描述

Gets information about the lighting and render settings in the active scene.

For internal use only. See note on ContentBuildInterface.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961