Version: 2022.3

HandleUtility.PlaceObjectDelegate

切换到手册
public delegatebool PlaceObjectDelegate (Vector2 guiPosition, out Vector3 position, out Vector3 normal);

参数

guiPosition The GUI position in the SceneView. You can pass Event.current.mousePosition to this parameter in most cases.
position Returns the nearest intersected point to a ray cast from the guiPosition into the scene.
normal Returns the normal of the nearest intersected point to a ray cast from the mouse position into the scene.

描述

This is the method definition for placeObjectCustomPasses.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961