Version: 2022.3

描述

The emissive lighting will affect Enlighten Realtime Global Illumination. It emits lighting into real-time lightmaps and real-time Light Probes.

The flags are mutually exclusive so if you are using real-time Emissive lighting, you must remove the EmissiveIsBlack flag from the material as shown in the example below.

using UnityEngine;

public class ExampleClass : MonoBehaviour { Material material;

void Start() { // Remove the EmissiveIsBlack flag from material: MaterialGlobalIlluminationFlags flags = material.globalIlluminationFlags; flags &= ~MaterialGlobalIlluminationFlags.EmissiveIsBlack; material.globalIlluminationFlags = flags; } }

另请参阅:Material.globalIlluminationFlags.EmissiveIsBlack。

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961