Version: 2023.1

GenericBindingUtility.GetAnimatableBindings

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public static GenericBinding[] GetAnimatableBindings (GameObject targetObject, GameObject root);

参数

targetObject The target GameObject to extract the bindings from.
root A GameObject ancestor of targetObject. Use the ancestor to locate the targetObject within a transform hierarchy.

返回

GenericBinding[] Returns an array of GenericBinding. Returns an empty array if the targetObject has no animatable properties.

描述

Retrieves the animatable bindings for a specific GameObject.

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