u32_0 | First 32 bits of hash value. |
u32_1 | Second 32 bits of hash value. |
u32_2 | Third 32 bits of hash value. |
u32_3 | Fourth 32 bits of hash value. |
u64_0 | First 64 bits of hash value. |
u64_1 | Second 64 bits of hash value. |
Directly initialize a Hash128 with a 128-bit value.
To compute hash value of some data, use Hash128.Compute function.
using UnityEngine;
public class ExampleScript : MonoBehaviour { void Start() { var hash = new Hash128(0x01020304, 0xaabbccdd, 0x12345678, 0xbaadc0de); // prints "04030201ddccbbaa78563412dec0adba", // because the hash values are in little-endian byte order Debug.Log(hash.ToString()); } }