Version: 2023.2

EventDataSerialization

enumeration

切换到手册

描述

The Serialization type for sending a message, with arguments, using the EventService. For more information about argument serialization, see ChannelService.Broadcast and ChannelService.Emit.

变量

StandardJsonUse normal JSON to send a message using the [[EventService]. The receiving handler gets JSON objects (Dictionary<string, object>, List<object>, primitive types) as arguments of his ChannelHandler.
JsonUtilityUse JsonUtility.ToJson to serialize a message argument. Additional metadata is added to the message to specify which type to convert the JSON to when it is received.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961