Version: 2023.2

BatchRendererGroup.SetPickingMaterial

切换到手册
public void SetPickingMaterial (Material material);

参数

material Unity Material.

描述

Set the material that Unity uses to render object picking data using the draw commands in the Scene view.

Note: This function does not prevent Unity from unloading this material when you switch scenes. To prevent this, ensure that Material.hideFlags contains the flags HideFlags.HideAndDontSave. See Also: BatchCullingViewType.Picking, BatchCullingOutputDrawCommands.drawCommandPickingInstanceIDs

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961